Dreams

Setup
Shuffle the standard deck plus wild cards and place it face down on the table as the draw deck. Take the top five cards from the deck as your hand. Wild cards in this game are bad. If you deal yourself one or more wild cards return those cards to the deck and reshuffle. Then pick up more cards until you have reached five cards in your hand. Continue this until you have 5 cards in your hand that are not wild cards.

Game Play
Each turn you will play a card from your hand either  to the dream row or to the discard pile. Then you will be picking up a card and repeating the process.

Dream Row:
After the first card played to create the dream row, every other card must have a different point suite then the card before it. If the cards with the same color are played in a row to the dream row, you have experienced a complete dream. Complete 2 full dreams of each color to win.

Nightmares:
Wild cards represent the nightmares. If you pick on up you must discard all the cards in your hand a redraw up to 5 cards with no wilds, or you must remove the next 5 cards of the deck that are not wilds. If you pick up a wild cards return it to the deck and reshuffle to finish the turn.

Triple Point Cards:
Triple point cards can be played like any other card, or they can also do one two things.


 * They can be played from your hand to remove a nightmare before it takes out the rest of the cards in your hand or draw deck.
 * It can be discarded to look at the top 5 cards of the draw deck. When you do this remove one card of your choice and put the rest back on top of the deck in any order you choose.

Game Ends
The game ends when you have completed 2 dreams of each color or you do not have enough cards to get your hand size up to 5 cards.