Bowling

Setup
Use all the purple cards of the full deck including the wild cards (which will act as a 0). Shuffle all the cards and lay out ten of the cards face-up in a triangular layout representing ten bowling pins.

The remaining ten cards are placed face-down in three piles of five, three, and two cards respectively. These three piles represent your bowling balls.

When you are ready to begin, flip over the top card on each of these piles.

Game Play
Bowling Solitaire follows same format as a game of tenpin bowling. Players will play ten frames, bowling up to two balls in each frame, attempting to knock over as many pins as possible.

After the completion of a frame, the score is tailed and all the cards are re-shuffled in order to set up the ten pins and ball decks anew.

Each turn, select one of the face-up cards on your ball piles to "bowl" at the pins. Each card can, in turn, remove 1-3 pins from the layout. To use a ball to remove pins, look at the number on the ball card you have selected.

To knock over one pin, the number on the chosen ball card must match the number on the pin card you wish to knock over.

To knock over 2-3 pins with the same ball card the pins must both: be adjacent to each other and when these pin cards' numbers are added together, their final digit must equal the number on the ball card.

Once pins have been knocked over, those pin cards and the ball card used are removed and placed out of the game (however you should keep these cards' numbers visible to help with your next turns.)

Then, the face-down card (if there is one) that lay beneath the ball card just used must be flipped so its number is visible.

The first ball card played in a frame cannot be used to knock over any pins in the back row or the center pin.

After any pins have been knocked over and removed, any subsequent balls must knock over at least one pin adjacent to a card already removed.

If you can continue using ball cards to remove pins from the layout until all are gone you have scored a STRIKE! Proceed to the next frame.

If, however, you reach the point where no cards from the top of your ball piles can be used, or if, in hopes of obtaining a SPARE, you choose not to use a ball card that could be used, you have reached the end of your first ball of the frame.

Once this occurs, remove the top card from each of your ball piles still remaining, placing them out of the game. With the new face-up ball cards, continue playing as if on your second ball of the frame. If you are able to remove the remaining pins before ending you second ball, you score a SPARE. Otherwise, you score as many pins as you had managed to knock down.

At the end of a frame: Score your frame (score just like normal bowling), shuffle all twenty cards, and set up the game once again.

Game Ends
At the the end of ten frames: Your game is over and your final score should be recorded. A perfect game is 300 points.